Hello everybody! Immediately felt in love with Snap! once I got to know it, and wanted to thank you, devs and forum users, for all of your work and participation. It inspires! I have a question regarding objects' attributes. Maybe it's quite obvious as it is and/or well-explained in a certain Reference chapter I skipped, but there's the one thing I wanted to implement in my tiny deckbuilding ...
We’ve just released @SnapCloud v10.5 featuring sound recording capabilities on iOS devices and a new block for getting tilt sensor data from your phone or tablet ...
Snap! has an installable PWA option, which makes a desktop app that works offline without internet connection and still lets you access (almost) all assets and resources, such as costumes, backgrounds, sounds and libraries when offline.
In this week's module, we will begin exploring how to create games in Snap!. Since games tend to be more complex, this module will extend across multiple weeks, as we develop concepts, create first drafts, and then refine mechanics and features. As a jumping off point, please review the documents on the course page for the module on Designing ...
I am making a space-invader style game that has clones of an alien sprite descend from the top of the screen. The user will press space to fire a bullet sprite (not a clone) at the alien clones. For some reason, when the bullet sprite gets to the alien clone, it goes straight through the alien clone and it the alien clone doesn't delete itself. This is what I have right now that's not working ...
Useful Tips in Snap! This is a list of the most useful tips in the Snap! editor in case you don't know. This is a wiki post, you can edit this post, but: Rules for editing Follow the above rules. Editing this post without following the rules may have a risk of being reverted. Tips (you may edit this part and below) 1 - Previous costume Do not use switch to costume ((costume #) - (1)) block and ...
Snapblocks is a fork of scratchblocks by @ego-lay_atman-bay, it does exactly what you think. Although it's mostly scratchblocks but with Snap! style, there ARE differences you need to know incase Snap! puts them in forums or you want to try them. To test out snapblocks for your self, click on this text to visit the website. CATEGORIES The categories are mostly the same in snapblocks. motion ...
Hi, so I was working on a game and used the 'timer' block in more than one script. Both scripts are within the same sprite, and both have a 'reset timer' block at the end. And I noticed the longer timer doesn't do anything because the smaller timer gets reset before it. So I was wondering if there was an inbuilt way to have separate timers or if I'd just have to build my own? Thanks in advance.